Vampire Character Creator (Masquerade, Dark Ages, V20 Dark Ages)
Gangrel Clan Guide (V20)
Gangrel is a cornerstone lineage in Vampire: The Masquerade 20th Anniversary chronicles. Classic V20 creation assigns three in-clan Disciplines (Animalism, Fortitude, Protean) and a clan weakness that follows your Kindred for every session: Bestial features linger after frenzy. Use this guide when your table runs Camarilla courts, Sabbat packs, or independent cities with 7/5/3 attribute pools and anniversary sheet layout. For Fifth Edition rules, see the Gangrel V5 clan guide instead.

Lore and chronicle tone
Gangrel in V20 chronicles
V20 emphasizes sect politics, prestation, and elders who remember centuries of betrayal. Gangrel NPCs arrive with expectations: boons owed, feeding rights contested, and clan stereotypes used as weapons in Elysium. Players can subvert the stereotype, but the chronicle should notice the friction. Generation, sire, and Path or Humanity rating still matter as much as clan; document them on the sheet so Storytellers can call for social rolls when lineage opens or closes doors. In long-running chronicles, Gangrel histories also shape domain claims: who held the prince's ear last decade, which regent still owes a life boon, and which Anarch cell remembers your sire's betrayal.
Gothic horror and the long night
Where V5 stresses Hunger and Convictions, V20 often tracks moral erosion through Humanity or Paths of Enlightenment. Gangrel weakness is a reliable scene hook: Bestial features linger after frenzy. Build stories where the curse complicates truces, feeding, or Masquerade maintenance rather than only combat. Bloodlines such as Gangrel may require Storyteller permission; agree on Discipline spreads and XP costs before locking the sheet. Classic tables also use derangements, blood bonds, and elder manipulation; your clan weakness is the most visible part of that personal horror every player at the table can recognize.
Rules and creation flow
In-clan Disciplines and creation
Gangrel characters select from Animalism, Fortitude, Protean as in-clan Disciplines during V20 creation. Dot spreads follow chronicle rules for starting powers; Darkness Weaver validates clan-legal picks and exports them on the anniversary sheet. Consider which Disciplines support your concept's first arcs: social control, stealth, ritual magic, or survival in hostile domains.
Weakness, ghouls, and PDF export
Record the clan weakness on the dossier: Bestial features linger after frenzy. Optional ghoul retainers inherit domitor-linked Disciplines and blood bond tracking on linked sheets. After creation, export a PDF aligned to V20 layout for print or digital chronicle packets. Re-export when your Storyteller grants XP or approves bloodline merits.
Storyteller and player tips
Table advice
Storytellers: name one Gangrel elder in the city and one rumor the clan hates. Players: write one mortal tie the Beast threatens. Compare sibling clans in the Vampire V20 character creator guide, then return here when you commit to Gangrel. If your chronicle uses house rules for starting freebies or Paths, note them in dossier comments before the first session.
Frequently asked questions
What Disciplines do Gangrel have in V20?
Gangrel has Animalism, Fortitude, Protean as in-clan Disciplines in Vampire: The Masquerade 20th Anniversary.
What is the Gangrel clan weakness in V20?
Bestial features linger after frenzy.
Is Gangrel different in V5?
Yes. Discipline spreads, weakness wording, and chronicle tone differ between V20 and V5. Use the edition toggle on the Vampire hub to open the correct creator and clan guide.
Can I build Gangrel in Darkness Weaver?
Yes. Open the Vampire V20 character creator, select Gangrel, and export a sheet-aligned PDF with validated Disciplines and clan weakness.